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Cave Drawings Arts, Creativity, Sigs, & Avatars archive |
New Game Idea Like Pixie Hollow: Tell Me What You Think |
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#16
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I could help out with storytelling as well, I wish you all the best of luck with this!
-Celeste |
#17
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Okay, I have found multiple animation (mostly 2D) sites/softwares. Another thing I found out, is that MMORPG's (which is what PH was) can take years to make. So, if we somehow find out a way to make this website, it will most likely take a long time, and who knows, maybe some of us will lose our passion for the website during the whole building/designing/etc. process. I'm not saying we shouldn't try doing this. I am willing to make this an actual website. This is just a heads-up/warning.
Last edited by Alexa Diamondflower; 06-30-2014 at 06:17 AM. |
#18
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#19
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Here is some good advice from a person on Yahoo Answers. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ Realistically, though, you first need a plan. All good software starts with a plan, and it's often the hardest part. First and most importantly, you really need to learn a programming language. Learning a programming language will teach you exactly what a computer is capable of and what is easily do-able and what is extremely difficult. I recommend learning Java, as it's very portable and will teach you good habits right from the start. There are all kinds of free resources to help get you started learning and some great books on game development if you have some money to spend. On your road to building your MMORPG, I recommend you start with something simpler: Perhaps write a simple single-user 2D prequel to your game. You will need some graphic and sound skills, too. For graphics, the GIMP is a free software program similar to Adobe PhotoShop that will give you the tools you'll need to learn about graphics development. Once you get started developing your simple game, start thinking things like "What if I wanted to make this multi-player? How could I make use of networking to add users?" Fortunately, Java has a rich networking stack to help you pass data around. Once you get THAT working, you can start building 3D models and animating them and so forth, and start thinking about making it client/server, etc. etc. etc. I realize this sounds like a lot of work that won't directly contribute to your end vision, but you must learn to walk before you learn to run. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ I find all that very helpful to us! |
#20
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That's a good advice, Alexia. Because this game will be built in 2D's, perhaps your advice might be useful. But same as Pixie Hollow, this game will include the 3D's style/real style characters. Well, I need someone who can draw a realistic hair, maybe (because I can't). Thank you for your advice, Alexia.
----------------------------------------------------------------- Whoa, there are 2 more storytellers, maybe you all should continue the story now? I'm still thinking of the battle board. The first world is: Evergreen Wonderland with few of this places you will go (in order): 1. Cozy Central 2. Gameria 3. Central School 4. Shopping Street 5. The Country 6. Wet Tunnel 7. Evergreen Wonderland Waterway (with Access to another Waterway) The story continues... ~Alyce Last edited by Alyce Natalie; 06-30-2014 at 06:56 AM. Reason: typo + something ;) |
#21
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#22
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fairies world should stick on to nature stuff. Leaf and flower clothing and furniture.
humans world should be normal |
#23
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This is a good idea, but it would take a while to make... Also, this isn't really like the original PH.. It seems like its changing a ton with the resist, health, etc. It kinda sounds like wizard/pirate101 to me.. (but thats just my opinion).. Good luck though
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#24
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Yes, Nightshade is right, this game is similar to Wizard/Pirate101 game. But the differences are, you can still gather ingredients, earn many badges, and play games just like Pixie Hollow. Even, you can go to the special meadow like Mermaid Grotto, in this game, not like Wizard/Pirate101. So, this game are also have a glimpse of Pixie Hollow too, but not as much as Wizard/Pirate101. But remember, "The Fun Had Been Doubled!" I hope you enjoy your experience while playing this game, even this took years to finish.
---------------------------------------------------- Another happy news! I had made the first place concept, yes Cozy Central! This is the concept of Cozy Central. This is the most common and crowded place in this game, because your characters will be bound here in the first time. I can't make the texture of the bricks, so I need some help to make it. Also, in the middle of this place, there's a life pool, when you're defeated in battle with enemies, you will be bound to this life pool, just the same as Pirate101 Life Fountain. This place have no enemies, and you can go up to the Cherryblossom tree to play game "Petal Looping". Play this game once, and an NPC (Non Playing Characters) will appear under one of the tree. The name is Benny (Human) and will guide you to access the next area. If you go up to the stair, you will send to another place, or if you go behind the life pool, it's the same. What's the place, you ask? You just have to find out later by yourself, pixies. Please tell me what you think, because I tend to make everything perfect at the end. ~Alyce |
#25
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Alyce, I think your picture of Cozy Central is awesome! I'm thinking of stuff to put in the story, but mainland stuff is beginning to pile up.
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#26
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I love the Cozy Central idea! I would love to help! Maybe I could do Character Talking? What exactly do they do?
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#27
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This sounds like fun! The concept is very good so far; I look forward to seeing what comes out of this!
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#28
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~Alyce |
#29
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- Celeste |
#30
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I love the concept art for Cozy Central! It's really good! I'll help with voices and/or story too! I will pretty much help in I can! I hope I don't sound selfish or anything.
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